![]() If you're eager to learn more about the game, you can check out some of the developer diaries that have been released from the process so far. Think Junji Ito, and horror manifesting in the real world – you can really see that in action in the trailer attached to this page above. This influenced me and I think it will show in my next game." "They're on the edge emotionally, while dealing with action or drama. She then suddenly morphs into some horrific monster as. If gamers want to take a peek at 'Slitterhead,' then the first thing they should check out is the teaser trailerthat Bokeh Game Studio showcased at the 2021 Game Awards. And he came back to face a new challenge in horror.' Evidently the new challenge is Slitterhead, and as the trailer continues we see a scene of a man walking down an alley before a woman steps out of a door, catching his attention. The Slitterhead trailer that aired at the Game Awards teases a little of what we can expect from Bokeh Game Studio’s first project, and leads with Keiichiro Toyama’s horror credentials. "You have these regular people driven into irrational situations," he explains. In 2020, he went independent and founded Bokeh Game Studio. Toyama has previously said that Bokeh Game Studio's first project will be a horror-orientated title that will be made "in his own style" that is partly inspired by what he refers to as "death games", noting that the theme is prevalent in Japanese manga and that setting them in "brutal worlds" is becoming something of a theme. Revealed during The Game Awards tonight, its coming from Bokeh Game Studio, who are led by Silent Hill director Keiichiro Toyama and boast a number of. “We are developing with PC as the lead platform, but we hope to release the game on as many console platforms as possible,” Toyama has noted previously. We've previously heard that the Japanese studio is targeting a release date of sometime in 2023 for this new project. ![]() This game is currently an enigma for many gamers out there and, needless to say. The game aims to recreate the atmosphere of Hong Kong in the nineties, but the names and locations will be fictional and just inspired by the real world.It's nice to see the creator going back to his roots Toyama has been out of the horror world for a while (his two most recent big launches were the Gravity Series titles that launched on PS4 and PS Vita). This is a new survival-horror title from new indie developer Bokeh Game Studio. We also learn that the character wearing a black outfit and a helmet in the trailer is named Alex. The team wants to add a complex approach to discover the story from multiple angles. Sato-san talks about the work of the studio with Unreal Engine and we hear that the game won’t be open world, but won’t be linear either. There may be joke endings like in Silent Hill and Toyama-san would like to include elements like collectibles that provide lore about the game’s world. More details about enemies and gameplay were also shared, while the developers mention that the game is a bit more explicit than previous titles they have worked on. You’ll even be able to initiate combat yourself. We hear that the plan is for players to be able to either avoid confrontation or fight back. ![]() The video (which the second of a series started a few days ago) stars Sony Japan Studio veteran and Bokeh CEO Keiichiro Toyama, who is well-known as the creator of the Gravity Rush, Siren, and Silent Hill franchises, CTO Junya Okura, and COO Kazunobu Sato. Following the reveal of its first game Slitterhead, Bokeh Game Studio released another extensive video in which its founders talked about their work.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |